Smartphone apps and games are already playing a big role in the daily lives of millions of people, but how do you learn something new, and keep your focus on the task at hand?

That’s the aim of an app that aims to help students learn new skills.

Called Bilt Intelligent, the app teaches students how to play video games on their Android device.

The app has been downloaded over 5 million times and has already been downloaded more than 2.4 million times, according to its creators.

Bilt Intelligent is a free download for Android users who don’t have a smartphone, and it allows students to play a wide range of games, including puzzle games, card games, and even video games.

It also lets users create their own game with a few simple taps.

“What we’re doing with this app is teaching students to interact with digital devices like tablets and smartphones, so they can learn new things in a virtual space,” Bilt’s founder, Mark Leung, told TechCrunch.

“We’re teaching students how their own phones work and how they can use the power of the internet to learn.”

Bilt is one of a number of apps aimed at improving learning by taking students through exercises and quizzes, and is one example of a trend among some educational technology startups.

“We want to change the way people learn by giving them a new tool to do so,” Leung said.

Bilson University’s James O’Connor, a game developer, said he is also interested in teaching students about computer science and computer games.

“A lot of people are frustrated with what they see in the classroom and what they don’t,” O’ Connor said.

“The thing that I think makes learning so fun is it’s all about making connections between things.

We want to help people understand things more intuitively.”

Students can learn about computers, artificial intelligence, and virtual reality in the app, which Leung hopes will appeal to a wider range of users.

It currently only has Android devices as a starting point, but Leung is looking to add other devices later.

“The goal is to help users learn to think more intuitiveally and be more engaged in their learning, so it’s more of an extension of what they already do in the real world,” Leong said.

With all of these devices, students can get up and running quickly, but they may have to spend some time tinkering with their own apps to make it all work.

The only way to learn new information on the go, according O’Leary, is to use a tablet.

“I think it’s a really good idea to have something that’s available to everyone,” he said.

“It’s really exciting to see how much more useful this kind of education can be, and the apps are really great at doing that.”

O’Leary said the biggest challenge for the app’s developers is getting the software to work on all devices.

Bilt has been tested with an iPhone 6 Plus, and developers are working on improving the software for an iPad, but those updates are currently in testing phases.

Billed as a “next-generation mobile educational experience,” Bilson’s students can also use Bilt as a training tool.

O’Connor said Bilt can be used to teach students how new software works, how to create games, how a smartphone works, and how to use social media.